Hi,

I'm currently living in Zurich, working at the Zurich University of the Arts as a lecturer with a focus on game design and visual art. My own work as a designer includes major game titles, applied games and independent game projects. I studied literature at the University of Basel and design at the ZHdK. I lived several years in Berlin and worked in different fields of creative media.

Awards & Nominations

2016 SGDA, CH,Winner – Swiss Game Award
2015 GDC Play, San Francisco, USA, Winner – Best in Play
2013 Alexander Clavel Foundation, CH, Winner – Culture Award
2011 Swiss Game Design Award, CH, Winner – Call for Projects
2011 Rehab Week Zurich, CH, Winner – Best Poster Award
2010 European Innovative Games Award, DE, Winner – Innovative Methods & Environment
2010 Fantastic Fest Arcade, Austin, USA, Second Audience Award
2010 Fantastic Fest Arcade, Austin, USA, Winner – Exciting World of Metrics Award
2009 Independent Games Festival, San Francisco, USA, Nominated for Excellence in Visual Arts
2008 Unity Awards, Kopenhagen, DK Winner – Best Overall Game
2008 Unity Awards, Kopenhagen, DK Winner – Best Visual Design

Lectures & Workshops

2016 London Design Fair, London, GB
2016 A MAZE Festival, Berlin, DE
2015 Help CAT, Kuala Lumpur, MYS
2015 A MAZE Festival, Berlin, DE
2014 AJK Mass Communication Research Centre, New Delhi, IN
2014 Game Lounge, swissnex India, Bangalore, IN
2014 A MAZE Festival, Berlin, DE
2013 Ars Electronica, Linz, AT
2013 CMoDA, Millennium Museum of Digital Arts, Beijing, CHN
2012 German Game Days, Computerspielemuseum, Berlin, DE
2011 Next Level Health, San Francisco, USA
2011 Jung von Matt, Zürich CH
2011 Playtime: Swiss Game Arcade, San Francisco, USA
2011 NIFFF, International Fantastic Film Festival, Neuchâtel, CH
2011 House of Electronic Arts, Basel, CH
2010 Fantastic Fest, Austin Texas, USA
2010 Plug.In, Art and New Media, Basel, CH
2009 GDC, Game Developer Conference, San Francisco, USA

Showcases & Exhibitions

2016 Pax South, San Antonio, US
2016 Ludicious Festival, Zurich, CH
2016 Animierte Wunderwelten, Museum für Gestaltung – Schaudepot, Zürich, CH
2015 Help CAT, Kuala Lumpur, MYS
2015 GDC, Game Developer Conference, San Francisco, USA
2015 RTX, Austin Texas, USA
2015 Kill Screen, New York, USA
2015 Grafik15, Zürich, CH 2013 New York University, Deutsches Haus, New York, USA
2013 Fei Gallery, Guangzhou, CHN 2013 Animafest, World Festival of Animated Film, Zagreb, HR
2013 Villa Wenkenhof, Alexander Clavel Foundation, Basel, CH
2013 CMoDA, China Millennium Monument Museum of Digital Arts, Beijing, CHN
2012 German Game Days, Computerspielemuseum, Berlin, DE
2012 Swiss Game Lounge, House of Switzerland, London, UK
2011 Next Level Health, San Francisco, USA
2011 FILE, Electronic Language International Festival, Rio de Janeiro, BR
2011 MARGS, Museu de Arte do Rio Grande do Sul Ado Malagoli, Porto Alegre, BR
2011 Playtime: Swiss Game Arcade, San Francisco, USA
2011 Fantoche, International Animation Film Festival, Baden, CH
2011 Realidades Virtuais, Goethe Institut, Lisboa, P
2011 NIFFF, Neuchâtel International Fantastic Film Festival, Neuchâtel, CH
2011 House of Electronic Arts, Basel, CH
2010 Fantastic Fest, Austin Texas, USA
2010 FILE, Electronic Language International Festival, Sao Paulo, BR
2009 Tokyo Designers Week, 100% Design, Tokyo, J
2009 IGF, Independent Games Festival, San Francisco, USA
2009 Fantoche, International Animation Film Festival, Baden, CH

2007 Kunsthaus Zürich, Art Transforming, Zurich, CH

Publications

2013, Christen, Markus; Faller, Florian; Götz, Ulrich; Müller, Cornelius: Serious Moral Games in Bioethics. Proceedings of the Workshop on «Ubiquitous games and gamification for promoting behavior change and wellbeing», Trento: Chi Italy, S. 18-24.

2012,  Christen, Markus; Faller, Florian; Götz, Ulrich; Müller, Cornelius (2012): Serious Moral Games. Erfassung und Vermittlung moralischer Werte durch Videospiele. Institut für Designforschung: Zürich.

2011,  Götz, Ulrich; Bauer, René; Faller, Florian; Spoerri, Reto et al.: A Virtual Reality System for Robot-Assisted Gait Training Based on Game Design Principles. Poster Publikation im Rahmen der International Conference on Virtual Rehabilitation (ICVR). Rehab Week. ETH Zürich.

2010,  Müller, Cornelius; Bauer, René; Spoerri, Reto; Götz, Ulrich; Faller, Florian: Applied Games in der Medizin. Gabarello: Ein Roboter als Game Controller. In: Making Games. Bd. 01/2011. IDG Entertainment Media GmbH: München, S. 64-67.

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