Splash Splash Splash
Playful Collisions (between Game Design, Interaction Design and Scenography) is a series of workshops, which has become a central part of the international game festival A MAZE in Berlin. SPLASH SPLASH SPLASH (2016), a cooperation between Zurich University of the Arts, Cologne Game Lab, Ernst Busch Academy and Dresden Academy of Fine Arts, used the festivals swimming pool as an indirect playing field. The water, buoys and sensors were used to create a fluid interface.
Tasks: Unity OSC Framework for Sensor Buoys
Tasks in cooperation with Moritz Kemper, Maike Thies & Clemens Winkler: Concept, Workshop Mentoring